Author Topic: checking both Save sec.GI and Load sec.gi crashed max  (Read 2729 times)

2013-09-30, 23:14:00

subburb

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Hello, and, first of all, i really want to congratulate the Author of this renderer.
It's smart thinked, and VERY promising to my eyes.

It's hard to all understand because of the old online help, but i also like the "try by yourself" method.

I'm playing with bucket thing, and with AA settings
and to not have to recompute secondary each time i checked both Save sec.GI and Load sec.gi and hitted "render".

i got a "WTF" msgbox with message "Unknown exception" then Max immediatly crashed.

I tried on fresh max: same thing. Very easy to reproduce.

Btw, can you explain me how to use this save/reuse secondary feature ?

Thanks in advance, and all the best !

2013-09-30, 23:42:29
Reply #1

cecofuli

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Welcome, Jerome ;-)

[...] The trick (is it ?) here was to turn on "save sec.GI", wait for HDcache calculation to end then cancel the render, turn off "save sec.Gi" and turn on "Load sec. GI" then render the whole animation. [...]

But I never do animations.

2013-10-01, 00:50:05
Reply #2

Ondra

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plus the filename provided must be valid, but sure, this needs to be more user-friendly
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-12-26, 21:48:58
Reply #3

Ondra

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ok, looks like it does not crash anymore, so fixed.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)