Author Topic: Evermotion Exterior Test  (Read 18139 times)

2013-09-30, 16:29:22

nehale

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Hi can anyone help me with this scene
 i cant seem to get rid of the fireflies from the street lights, rendered for 4h34 and reached 81 Passes at PT4 and HD 1024, lights multiplier at 10 and MSI at 400
I had a girlfriend once.....her name was Vray

2013-09-30, 16:31:02
Reply #1

maru

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1. Disable HD cache.
2. Use PT+PT.
3. Show your settings.
4. Are those lights IES?
Marcin Miodek | chaos-corona.com
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2013-09-30, 16:36:48
Reply #2

nehale

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1. Disable HD cache.
2. Use PT+PT.
3. Show your settings.
4. Are those lights IES?

Okay will try that, no they are just regular Rectangle lights
I had a girlfriend once.....her name was Vray

2013-09-30, 17:03:43
Reply #3

maru

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Are those lights in lamps occlude by some kind of glass?

What kind of glass are you using for windows?

What is your lights samples multiplier?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-10-01, 06:30:19
Reply #4

nehale

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hi im using an emitter material for the light head with a rectangular light out side of it,

This is PT+PT4 at 11hours
I had a girlfriend once.....her name was Vray

2013-10-01, 10:05:40
Reply #5

vkiuru

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I get that kind of noise on some scenes when I use both Corona Lights and emitter materials. Try and see if the noise goes away if you disable the emitter in the material. It may not solve your problem but at least you would know the cause.

2013-10-01, 10:22:29
Reply #6

nehale

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I get that kind of noise on some scenes when I use both Corona Lights and emitter materials. Try and see if the noise goes away if you disable the emitter in the material. It may not solve your problem but at least you would know the cause.

Thanks tried it but still roughly the same, lights take a very long time to converge
I had a girlfriend once.....her name was Vray

2013-10-01, 13:51:25
Reply #7

rafpug

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Hello nehale

the material of the road ?

Greats
Raf

2013-10-01, 13:52:18
Reply #8

Juraj

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Is there any reason why the emmitter material is refractive (with real caustic generating refractivness) and reflective ?
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2013-10-01, 18:09:12
Reply #9

ondrike

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Is there any reason why the emmitter material is refractive (with real caustic generating refractivness) and reflective ?

Yes, you´re right..

nehale, turn off reflections and refractions, it´ completely useless.
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2013-10-01, 18:25:03
Reply #10

Fugo

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I wonder about that contrast setting.

2013-10-01, 20:58:26
Reply #11

Chakib

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that reminds me of my green house exterior night scene i had the exact same problem with noise and lights even after many hours of rendering with pt+pt

2013-10-01, 21:37:22
Reply #12

nehale

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Is there any reason why the emmitter material is refractive (with real caustic generating refractivness) and reflective ?

Yes, you´re right..

nehale, turn off reflections and refractions, it´ completely useless.

Yeah sure thats true, but the emiter material is not the problem, even if i switch it off the regular lights will still take ages to clear up, i was wondering though, does the light size play a role though?
I had a girlfriend once.....her name was Vray

2013-10-01, 21:52:53
Reply #13

Ludvik Koutny

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Which one is it? I will buy the scene and try myself :) Link straight to the Evermotion store would be perfect :)

2013-10-01, 21:58:53
Reply #14

nehale

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Which one is it? I will buy the scene and try myself :) Link straight to the Evermotion store would be perfect :)

Here it is, i just used converter and added lights http://www.evermotion.org/modelshop/show_product/scene-02-archexteriors-vol-08/507/0/0/0
I had a girlfriend once.....her name was Vray