This is a personal artwork which I call Faroe. It was my entry for the CG Architect Award 2017. The image was inspired by the photography of Jonathan Gregson.
My intention was to express a sense of immense space and the feeling of being insignificant compared to the extents of the natural world.
For the technical part I wanted to create a fully CG environment with as little post production as possible. In the FPP scattering I used baked procedural maps (Bercon noise, Corona AO and Corona distance) for density and size control.
Software used:
3ds Max, ZBrush, Forest Pack Pro, Corona, Photoshop
Comments are welcome!