Author Topic: 3D Gradient Ramp with numerical depth would be nice  (Read 4027 times)

2013-09-27, 08:37:07

Richy

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To have gradient ramp that acts in polygon normal direction would be nice.
« Last Edit: 2013-09-27, 09:05:05 by Richy »

2013-09-27, 11:33:35
Reply #1

maru

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Isn't this falloff map?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-09-27, 11:44:34
Reply #2

Richy

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Hmmm.  Can Falloff control how deep material goes into the mesh? The idea is to control SSS depth.

2013-09-27, 13:50:30
Reply #3

maru

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How can this be for SSS if there is no SSS yet?
Marcin Miodek | chaos-corona.com
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2013-09-27, 14:04:42
Reply #4

Richy

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But SSS is on its way :) This also would be usable for translucency depth, liquid, glass effects.

2014-06-09, 23:24:40
Reply #5

Ondra

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Currently no plans for this
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)