Author Topic: Same old problem - Noise Interior Scene  (Read 3159 times)

2017-07-31, 01:02:00

Exe Stocco

  • Active Users
  • **
  • Posts: 20
    • View Profile
Hi guys, i have problem whith noise, heres is my scene, i've seen all tutorials abaout noise and mistake, but i cant improve my scene

After 86 passes


Indirect:


Direct:


Scene


Stats:


Albedo:


All values are as default, i olny changed LSM to 4


any help would be greatly appreciated
Cheers from Argentina



2017-07-31, 08:06:30
Reply #1

Cheesemsmsm

  • Active Users
  • **
  • Posts: 98
    • View Profile
I think you need light portals.




2017-07-31, 10:24:18
Reply #2

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
Also, have you tried 1.6 hotfix2 or the last daily builds? There was a significant improvement causing less noise
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-07-31, 11:10:58
Reply #3

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13622
  • Marcin
    • View Profile
What is your output resolution and CPU? 86 passes is not that much.
Some further ideas:
-revert back to default render settings
-set max sample intensity to 10 (it will make the render slightly darker, but noise will go away faster)
-place a portal as suggested
https://coronarenderer.freshdesk.com/support/solutions/articles/5000501660
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2017-07-31, 13:53:07
Reply #4

Exe Stocco

  • Active Users
  • **
  • Posts: 20
    • View Profile
What is your output resolution and CPU? 86 passes is not that much.
Some further ideas:
-revert back to default render settings
-set max sample intensity to 10 (it will make the render slightly darker, but noise will go away faster)
-place a portal as suggested
https://coronarenderer.freshdesk.com/support/solutions/articles/5000501660

Resolution 800x600
I5 2.5ghz, 8G ram,
I would try that Maru

2017-07-31, 15:29:15
Reply #5

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13622
  • Marcin
    • View Profile
Yeah, that's not a very powerful system, so it probably does not represent the expected speed of Corona. I am afraid that heavily optimizing the scene and waiting for more passes to compute could be the only solution.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us