Author Topic: White Apartment  (Read 15674 times)

2013-09-24, 15:46:26

blackhaus

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Hey guys!!!
I'm Fernando, from blackhaus ;)

I've been amazed by the quality of the corona-render, and this is my first tests on the plugin,
It was produced in my spare time two months ago, because work projects I couldn't have test more,
but I'm really excited to completely change my workflow ( vray to corona ), personally and at the studio.

I'll definitely move on to corona when the software appears more stable,  I had some troubles on the way
(maybe because I'm still very noob at the program), Some way the max just shutdown running previews test, and I still didn't figure out
what could happen, other thing I couldn't make it work on render farm, and at the moment( I was playing with corona)
it didn't support distributed render, and this to me is the big barrier to not move on today, I think I should read more about it,
how does it work, and how i could handle animations.

The highlights for me are, forget about settings and tricks to make work or at least the tricks were reduced to a number very low :)
but to me the image that matters at end of the day, and to work with the freedom of just care about the image is astonishing.
I'll not talk about light, because is just amazing, I can reach the light I reached at vray in a very short steps.
I'm excited to play around with more tests, below you can have some images produced completely on corona.

Thnks guys for the support :)
Cheers


2013-09-24, 15:55:05
Reply #1

yagi

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nice effort here... pt + Hd ? only HDRI? what were your render times?

2013-09-24, 16:33:39
Reply #2

Juraj

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I feel super inadequate when I watch your work !

The shutdown error, do you by any chance zoom in/out too much (4x etc.) during test renders ? This is the only time where it crashes for me.
Distributed rendering is in Daily builds, which you'll get pass in seconds :- )
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2013-09-24, 16:38:47
Reply #3

kumodot

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Impressive and high level of quality work here. :)
Your Portuguese is worse than my english.
--------------------------------------------
3DGeneralist/Vfx Supervisor

2013-09-24, 16:59:59
Reply #4

Ludvik Koutny

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Hi,

really nice, artistic and realistic pictures...  I have seen your other works on Evermotion, and you always have top notch quality standards.

If you need answers to any specific questions regarding any obstacles or performance issues, do not worry to ask. DR is already implemented (in a basic form, but there is still some polishing to do) in daily builds.

As for animation. Corona still does not have flicker free cached GI solutions. So if your scene is static, and lights or objects do not move, then you can precompute secondary HDcache (similar to Vray's light cache in some ways) and render walkthroughs and flyovers without much problems. For scenes with moving elements, at the moment only way is to use both primary and secondary GI set to path tracing, which will produce stable, but often too noisy or too slow results. Flicker-free secondary GI solution is on the TODO list with reasonably high priority :)
« Last Edit: 2013-09-24, 17:03:40 by Rawalanche »

2013-09-24, 18:33:00
Reply #5

blackhaus

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Thanks guys for the support, I'll be glad to improve with you our work done with corona.

Yagi: Not so much, technical at this side, I just used pt+hd ( i don't know if this is the best method),but
related to pt+pt, I thought it gave me a better noise result. OPEN for tips to improve.

Juraj_Talcik: I feel the same related to your work :)
Yes. Thinking about, there were good chances of the max crash during zoom in/out.
Another crash to me was during high resol. render, when I changed, for ex, 800px to 3000px
it crashed sometimes too, I thought was something related to memory cache, but not really sure about it.
Distribuited Rendering I'll be waiting for you :)

Kumodot: I appreciate this

Rewalanche: I really appreciate your support.
My problem still wasn't for technical sides, but related to make corona works on my render farm,
I'm probably doing something wrong., but I couldn't make it work on my render farm.
I already have a small farm working with the vray, and I assume (logical way) that installing the plugin in my workstation and my node was enough to corona understand my net rendering, but for some reason it crash when it start on my nodes, any idea, tip,of what could have been happen?

i'll love to improve with the community more about corona, maybe a beta license will be awesome too, just thinking :)

Cheers

2013-09-24, 18:40:49
Reply #6

nehale

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Wow just amazing
I had a girlfriend once.....her name was Vray

2013-09-24, 20:05:29
Reply #7

eduard.caliman

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Welcome to the family Fernando xD !! Love your style !
« Last Edit: 2013-09-24, 22:00:45 by eduard.caliman »

2013-09-24, 20:13:04
Reply #8

rickeloy

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Way to go (as usual), Fernando! Nice work!

2013-09-24, 22:40:55
Reply #9

Juraj

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related to pt+pt, I thought it gave me a better noise result. OPEN for tips to improve.


This is true, when I begun with Corona, I sticked with Pt+Pt, because I liked the pure path-traced result quite a lot. The noise distribution just seemed natural, and contributed to certain "photorealness".
In (not commercial) jobs, where I could afford some noise to render I would still stick with pure PT+PT. The PT+HDCache is only better option because of GI mostly for me, complicated interiors get cleaner considerably faster than BruteForce+LC I used in Vray (which I had in pretty fast settings, far from old universal).

My only advice is to stick to higher MSI (Maximal sample intensity) than the default 20 ( I use currently 400 for interiors) because it will provide better GI illumination and stronger (more correct) highlights. 400 from my tests get very close to unbiased look, which looks most photoreal in my opinion.
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2013-09-25, 11:12:31
Reply #10

Polymax

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Very nice!
Corona - the best rendering solution!

2013-09-25, 15:46:49
Reply #11

michaltimko

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Welcome here. Renders are as usual  -  great. I`d like to see some exteriors from you guy(s).
I hope we`ll see some soon.
Coronaut!(c)2011

Supporting Corona in commercial projects since pre-alpha

2013-09-25, 15:53:06
Reply #12

nehale

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Welcome here. Renders are as usual  -  great. I`d like to see some exteriors from you guy(s).
I hope we`ll see some soon.

I agree EXTERIOR!!!
I had a girlfriend once.....her name was Vray

2013-09-26, 15:48:21
Reply #13

blackhaus

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Juraj_Talcik: Thanks for the advice, Ileave the MSI as the default, I'll run some tests with your advice, thanks man.

Polymax: thnks man :)

Michaltimko: Thanks man, Yeah, I really didn't have time to work on a exterior shoot, but I'll probably do it,
I'd love to see the light behaviour in a exterior situation, When i have something (cool) I'll post on the forum.

Nehale: I Agree to :)

2013-10-27, 00:31:36
Reply #14

render-mania

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Very nice work, Fernando.
I have managed to find a walkaround to the lacking distributed rendering on my render farm ddd-group.ru . But unfortunately, on most of my servers for some reason corona either crashes Max or renders in a wrong gamma. Some servers just crash the moment the frame buffer starts. Some servers just hang up. only 5 -6 servers work fine. I wish I knew the reason. And how to fix it. Lately more and more people ask me to render Corona.