Author Topic: Bitmap shader makes Cinema 4D slow  (Read 1879 times)

2017-07-11, 23:46:45

danielsian

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Hello guys

I am experiencing slow performance in my Cinema 4D when using Bitmap shader.

My project uses a tif map with 16bit 8K pixels.

If I use directly in the material slot the performance look normal, but when inside Bitmap, it turns slow in performance.

So, why have we use Bitmap shader?

Thanks

2017-07-12, 10:34:44
Reply #1

houska

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Hi, could you please prepare a simple test scene with both possibilities so that we can test it on our computers? Thanks, we'll have a look at it.