Author Topic: Interior CGI  (Read 6057 times)

2017-07-06, 11:08:36

Fluss

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Hey guys,

Here are some tests with random assets grabed here and there. I've remade almost all the shaders to suit my needs. lighting is HDRI only. Toned with dubcat's photographic LUT and minor adjustments in PS.
C&C are welcome.
« Last Edit: 2017-07-06, 14:27:41 by Fluss »

2017-07-06, 14:05:01
Reply #1

Yanosh HRDY

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Hello, nice render...
I like the rendering of ceramics in the second picture.

2017-07-06, 14:25:31
Reply #2

Fluss

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Thx Yanosh, vase model is not mine, just remade the shader and tweaked the maps.

PS: I've noticed we're almost neighboors, I'm from Bourges ;)

2017-07-07, 09:22:57
Reply #3

Yanosh HRDY

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Realy? Vraiment? I'm from Bourges aussi.. Menetou salon to be précis... Let's parle in french alors?

I am looking for french speaking users to exchange in french. Simpler to address technical issues and vocabularies.
I created a French-speaking FB group:
https://www.facebook.com/Corona-Render-France-1862462000741712/
And here is the address of very pleasant French forum on which I am very active. I have created a Corona section
https://www.biblio3d.com/t10924-corona-occupe#129349

See you
« Last Edit: 2017-07-07, 09:27:29 by Yanosh HRDY »

2017-07-07, 16:58:00
Reply #4

omarniaz

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very nice work indeed. simple and elegant, which texture did you use in the closeup for the ceramic planter?

2017-07-07, 17:18:09
Reply #5

Fluss

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The ones that came with the assets, tweaked with color correct node + additionnal bump/glossiness maps. I do not remember the exact ones (I made this project a few month ago). Nothing special here, it's pretty simple tbh.

2017-07-09, 16:48:54
Reply #6

Yanosh HRDY

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Hello Fluss,
A question about your images and their quality.
I like the contrast and the dynamics of colors. The images are not pale.
Is this due to settings before rendering or post production?
thank you.
« Last Edit: 2017-07-09, 17:44:57 by Yanosh HRDY »

2017-07-10, 13:00:04
Reply #7

Fluss

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Raw render always looks a bit washed out. You need to push levels/contrast to get the look you're aiming for. Here, all the contrast is brought by the photographic LUT. It works particularly well for interiors.
« Last Edit: 2017-07-10, 14:32:55 by Fluss »

2017-07-10, 17:30:32
Reply #8

Yanosh HRDY

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ok, only that...
thank you...

2017-07-10, 18:34:09
Reply #9

Fluss

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Yes, that and minor colorshift, desaturation in PS.

2017-07-11, 14:52:08
Reply #10

Yanosh HRDY

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ok... thank you