Author Topic: Real world scale checkbox  (Read 1270 times)

2017-06-26, 11:09:16

Jpjapers

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Hi,

My max has started behaving strangely and i cant figure out whats changed.
Whenever i load a bitmap it defaults to real world scale and when i uncheck the box it defaults to 0.001 tiling.
Its annoying as it happens every time i create a material. Any ideas how to stop this from happening every time?

Thanks
Jack

2017-06-26, 11:51:44
Reply #1

romullus

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Did you use UI and defaults switcher recently? Anyways, here's "the fix" for you: go to customize>preference>general>texture coordinates and uncheck use real world texture coordinates.
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