Hi, I had a weird issue.
I worked in one PC that I had all my textures in different folders and I made a package of my scene (Save project with assets) to work away with another PC.
This worked fine so far. - When I took my updated scene back to the first PC to work again, I wanted to re-link all textures from texture manager to avoid the duplicate. I re-linked all textures correctly. In texture manager all textures were linked. But in some materials, that had 'Layer' shader or 'Filter' or both, my textures remained local, so they were missing. In texture manager those textures were correctly re-linked, but for some reason the local-to-relative path and vice versa (because I tried the opposite after) didn't work for these links. Is this Cinema4d related or is it something with the corona materials? Thanks