Author Topic: bucket mode in 1.6  (Read 2147 times)

2017-05-22, 19:13:10

marobaro

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Where is the option to chose bucket mode in corona 1.6?
I need it purely for debugging. some of our render nodes are missing some plugins (or whatever) and cock up the render. Need to fish them out! Using NetworkRenderDebugging element doesn't help as there is a tot of machine names one on top of anothers making this info difficult to understand, if possible at all.
Thanks,
Marek

2017-05-22, 19:18:16
Reply #1

Ondra

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bucket mode is gone, sorry. But you can use the "retain EXR" feature and manually view the EXRs coming from slaves to debug the problem ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-05-24, 16:21:53
Reply #2

Dippndots

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We've found the easiest way to diagnose missing plugins on our render nodes is to backburner as many frames of a still camera as we have nodes at a lower res/time limit

2017-08-22, 15:48:18
Reply #3

marobaro

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pretty nifty this one!
thanks