Author Topic: material opacity in viewport  (Read 2227 times)

2017-05-17, 13:02:41

bgolds99

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Hi Guys,

Just a small annoyance i have discovered since switching to R18 studio.

This may well be a c4d bug rather than corona, so I'm not sure if this is something you can fix. In R17, i can place a map in opacity slot and a map in diffuse slot, then the viewport would show the opacity of the material on the plane that it was applied to (for doing opacity map trees for shadowing in arch-viz). Since moving to R18, I've noticed that the opacity of a material isn't shown in the viewport. Not a huge issue, but something that bugs me.

Cheers,
Brad
« Last Edit: 2017-05-17, 23:26:43 by bgolds99 »

2017-05-17, 15:28:18
Reply #1

houska

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Hi Brad,

thanks for all your reports. Just one thing before we start solving the issues - can you create a separate thread for each of the issues? It's much easier to track the bugs that way. Thanks!

2017-05-17, 23:28:24
Reply #2

bgolds99

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Hi Houska,

I've just modified the thread down to the first issue. I'll repost the second one. As for the variation shader, it works as it should.... i just didn't know how to use it and was going about it the wrong way... so I've removed that.

Cheers