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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] General Discussion
BOKEH | Physical Camera: Ring Effect - CatEye and Anisotropy Support???
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Topic: BOKEH | Physical Camera: Ring Effect - CatEye and Anisotropy Support??? (Read 4031 times)
2017-04-26, 17:16:56
thilima3d
Active Users
Posts: 26
BOKEH | Physical Camera: Ring Effect - CatEye and Anisotropy Support???
Hey guys,
I was working with some DOF scenes, but when I tried to use the physical camera bokeh options:
• Center Bias (Ring Effect)
• Optical Vignetting (Cat Eye)
• Anisotropy (Anamorphic Lens)
It just doesn´t work. I´m doing something wrong or corona do not support it at the moment?
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2017-04-26, 20:50:22
Reply #1
romullus
Global Moderator
Active Users
Posts: 9262
Let's move this topic, shall we?
Re: BOKEH | Physical Camera: Ring Effect - CatEye and Anisotropy Support???
Yep, for the moment those effects are not supported.
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I'm not Corona Team member. Everything i say, is my personal opinion only.
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2017-04-26, 21:08:46
Reply #2
thilima3d
Active Users
Posts: 26
Re: BOKEH | Physical Camera: Ring Effect - CatEye and Anisotropy Support???
Thanks a lot for the answer :)
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] General Discussion
BOKEH | Physical Camera: Ring Effect - CatEye and Anisotropy Support???