Author Topic: [feedback] Rendered bitmap totally black - Corona 1.6  (Read 3991 times)

2017-04-26, 10:20:51

vrauwena

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Hi,


One of the rendered textured turn out as totally black but the texture itself is grey (see attachment).
Is there something i missed ?
« Last Edit: 2017-05-15, 12:49:08 by Ondra »

2017-04-26, 12:02:49
Reply #1

vrauwena

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updated :

cleared the material and redo, just corona bitmap @diffuse slot.
first attempt gave the same black result.
second attempt and the bitmap show up.


will update should it happened again.

2017-04-26, 13:59:22
Reply #2

Ondra

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is it possible the texture was just set incorrectly? Output or alpha multipler set to 0, something like that?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-04-27, 02:50:43
Reply #3

vrauwena

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Hi Ondra,

Nope, no alpha and output set to 1.

2017-05-15, 12:49:00
Reply #4

Ondra

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ok, can you send us the scene (or any other) in the original (bugged) state?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-06-09, 20:24:18
Reply #5

Ondra

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have no data to reproduce this
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)