Author Topic: corona scatter and materials  (Read 1254 times)

2017-04-22, 10:22:00

3dgraphics

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hello,

i have a question, if i want to put for example 100 diferents models in one scatter, must i put all 100 materials for each model in a common multi/subobject shader?
or how can i manage this?

Thanks

2017-04-22, 11:46:41
Reply #1

romullus

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You just assign materials to objects that are scattered and that's it. Scatter object itself doesn't need material to be assigned.
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2017-04-22, 18:34:32
Reply #2

maru

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Like Romullus said - the materials are taken automatically from the source object.

2017-04-23, 12:11:51
Reply #3

3dgraphics

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thanks guys for the answer. is there any way to see in viewport the differents instances with different colors or materials?