Author Topic: Corona Road map for 1.7  (Read 47829 times)

2017-08-01, 18:12:34
Reply #45

SharpEars

  • Active Users
  • **
  • Posts: 103
    • View Profile
Any early previews of dispersion? :) I cannot tell you how much I look forward to that - its the one of two things that are keeping me from finally switching to Corona exclusively (apart from the clipper plane for cut-through renders).

+1!!

2017-08-02, 12:19:11
Reply #46

tomislavn

  • Active Users
  • **
  • Posts: 706
  • Lightbringer
    • View Profile
    • My 3docean Portolio
Go go Ondra :) give us some insight
My 3d stock portfolio - http://3docean.net/user/tomislavn

2017-08-03, 23:23:54
Reply #47

juancarlosgzrz

  • Active Users
  • **
  • Posts: 14
    • View Profile
Alright, I got it you don't need the scene, ok

2017-08-10, 10:39:31
Reply #48

Jims

  • Active Users
  • **
  • Posts: 8
    • View Profile
Please input view focus tool for DOF in VFB. For example when you click on object in VFB the focus was set on this.

And +10 for the rest in your road map !!!!

2017-08-17, 23:24:35
Reply #49

Javadevil

  • Active Users
  • **
  • Posts: 399
    • View Profile


Woohoo Caustics !!!! Caustics !!!! Caustics !!!! Caustics !!!! Caustics !!!! Caustics !!!!

2017-08-27, 16:40:04
Reply #50

build

  • Active Users
  • **
  • Posts: 31
    • View Profile
Hi.

Is there a chance for the corona camera to somehow overwrite the output size of the image in Max? So that for each camera we can setup individual sizes? For example:
Camera 1 3500x2500 pixel
Camera 2 3500x2000 pixel

2017-08-27, 19:24:51
Reply #51

arqrenderz

  • Active Users
  • **
  • Posts: 1029
  • https://www.behance.net/Arqrenderz1
    • View Profile
    • arqrenderz
+1000

Hi.

Is there a chance for the corona camera to somehow overwrite the output size of the image in Max? So that for each camera we can setup individual sizes? For example:
Camera 1 3500x2500 pixel
Camera 2 3500x2000 pixel

2017-08-27, 19:29:28
Reply #52

Fritzlachatte

  • Active Users
  • **
  • Posts: 116
    • View Profile
I might be wrong, but for now, this one might help you in the lite version as well.
https://bodyulcg.com/tools/camera-resolution-mod/

Hope this helps.

2017-08-27, 20:08:57
Reply #53

build

  • Active Users
  • **
  • Posts: 31
    • View Profile
Hope this helps.

I am sure it does! Thank you for sharing this.

2017-08-29, 14:20:38
Reply #54

LuckyFox

  • Primary Certified Instructor
  • Active Users
  • ***
  • Posts: 183
    • View Profile
    • Scans
Can we please have vraydome light support/compatibility? conceptually having 3-4 different hdris in vraydomes and then using lightmix to pull out 4-5 light scenarios out of 1 render(even if it's 30% longer).
Thank you

2017-08-29, 14:31:07
Reply #55

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
sorry, this is still not planned, it would be very complicated both internally and in the UI (I mean the entire concept of using dome lights)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-08-29, 16:03:48
Reply #56

LuckyFox

  • Primary Certified Instructor
  • Active Users
  • ***
  • Posts: 183
    • View Profile
    • Scans

2017-08-29, 18:48:02
Reply #57

iancamarillo

  • Active Users
  • **
  • Posts: 281
    • View Profile
hi Ondra,
I don't necessarily need a dome light for light mixing purposes. But it's at all possible to allow a light to store the hdri so that light can be turned off when a layer is turned off because render hidden lights is unchecked in the render panel.

2017-09-01, 10:07:53
Reply #58

LuckyFox

  • Primary Certified Instructor
  • Active Users
  • ***
  • Posts: 183
    • View Profile
    • Scans
Ondra, what about vray plane compatibility?

2017-09-01, 10:45:48
Reply #59

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
I am actually looking into our own infinite plane
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)