Author Topic: IR restarts  (Read 2246 times)

2017-04-12, 14:54:53

GabeSZ

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Hi!

I just updated to 1.6 RC3 and every time i set shutter speed or F-stop the interactive render restart itselfe. No cameras in the scene just 1 model.
There are any chanse in the future we can turn off the downsampling? If you want to look around something is good, but if you want to compare two changes (changeing the diffuse color slightly) you cant really see the different. I know i can use just regio render inside interactive, but can't in the viewport. Its was really good in 1.5.

Thank you,
Gabe

2017-04-12, 15:08:00
Reply #1

TomG

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You can control the IR subsampling in the Devel/Debug options (higher values mean "bigger squares" in the subsampling - and I believe setting it to 1 will do what you are looking for?)

Hope this helps!
   Tom
Tom Grimes | chaos-corona.com
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2017-04-12, 15:59:31
Reply #2

Frood

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And is there any chance for 1.6 to eliminate those IR restarts caused just by entering (standard mat editor) or double clicking (SMA) any map used in the scene  - without having changed a single value?


Good Luck


Never underestimate the power of a well placed level one spell.

2017-04-12, 16:07:10
Reply #3

GabeSZ

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Thank you veary much for the answer!

2017-04-24, 18:31:05
Reply #4

Ondra

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And is there any chance for 1.6 to eliminate those IR restarts caused just by entering (standard mat editor) or double clicking (SMA) any map used in the scene  - without having changed a single value?


Good Luck
fixed in 1.7

The restart on fstop number change is expected as DOF can change after fstop change
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)