Author Topic: Denoising progress bar and cancellation  (Read 1637 times)

2017-04-10, 21:59:03

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 6102
    • View Profile
- If I let a render run to a set number of passes, the Denoising progress bar does not show up during the denoising phase (denoising appears to work though as I get a working Denoise amount, so looks like it does process, just without the progress bar)

- If I cancel the render before it reaches the set number of passes, the Denoising progress bar does then show up. If I click on Cancel the denoising progress bar, and then hit render again without making any changes to the scene, the VFB continues to show "Denoising was cancelled" with the Denoise amount spinner greyed out, even after the render completes fully. (No denoising progress bar was seen).

- If after the above steps I then render again without any changes, I get the message "Document was closed, values won't be synchronized" in the VFB, and the Denoise amount becomes active again.

Let me know if a video grab would be useful :)

Thanks!
   Tom
Tom Grimes | chaos-corona.com
Product Manager | contact us

2018-01-31, 19:37:15
Reply #1

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 6102
    • View Profile
Tested with Beta 1 RC 4 (Jan 29th), C4D R19.

- The Denoising progress bar still does not show up for me when the render reaches the number of passes (the VFB does say "Denoising" in the bottom left)

- The Denoising progress bar does show up if I Stop the render before the passes are reached.

- FIXED: If I Cancel Denoising from the progress bar and render again, the Denoising section of the VFB clears from saying "Denoising was cancelled" and the spinner unlocks, so all is working as expected there now.

- FIXED: Not seeing the "Document was closed, values won't be synchronized" error message any more.
Tom Grimes | chaos-corona.com
Product Manager | contact us