Author Topic: I have some issues with Walls and Tiles plugin, anyone use it?  (Read 3432 times)

2017-04-09, 10:56:13

Darikxter

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Bump seems to not load and when activating the result seems strange..

2017-04-09, 11:00:04
Reply #1

Darikxter

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This is the preview in material editor.

2017-04-09, 11:05:23
Reply #2

Darikxter

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This is how the material should look, in vray i have no problem.

I'm also getting the 'unsmoothed' preview sphere, i have that sometimes with converted materials.. Anyone know what causes that?

2017-04-09, 11:28:45
Reply #3

sprayer

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i think you should write at developer forum of plugin.
I am using floorGenerator plugin for geometry tiles and materials with corona multitexture instead of that plugin
« Last Edit: 2017-04-09, 12:21:07 by sprayer »

2017-04-09, 11:54:29
Reply #4

Darikxter

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I did that yesterday, I posted here to make sure the bug wasn't on this end of the pipeline.

2017-04-09, 17:22:57
Reply #5

Juraj

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Can you check if your normal map is loaded with correct gamma ?

Sometimes in converting this gets lost.

The second issue, (unsmoothed sphere) will be corrected in next release (coming in few days).
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2017-04-09, 19:20:09
Reply #6

Darikxter

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Hi,
That was my first guess (gamma issue).

Martin from Vizpark is working on it, seems the bump is set way too high. Its a bug, awaiting a new built this evening.

Thanks for the reply.

2017-04-10, 11:30:34
Reply #7

Juraj

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You can just click in converter "fix NormalMap" and it will solve the issue.

Or just go into the normal map loader and check the gamma button.
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!