hello,
i was working in a scene, that is something like a wardrobe cabinet, with glass door... and inside this wardrobe there are spotlight to the ceiling, that i made with corona light, the type is " sector " and it is a sphere sector... the problem is that you could see in the picture... when light pass throughout the glass, very strange pixel were made by corona... and this is not normal noise, cause this pixel increase during the render time...
i was trying many and many solution... change light type... reflection... refraction..etc.... deleting also the glass of the wardrobe doors... the problem still remain, and not only in this scene, but in all the scene like this... what happen??