Hi guys.
Having a little problem recently (a few weeks i'd say, not sure) and i have no idea if it comes from me... or something else.
Basically as you can see on this simple scene, when i have a "direct" lighting in front my camera i have weird results in my floor reflection :
01 - Back : No problem
02 - Front : No direct lighting on floor
03 - Front with higher glossiness : weird results
04 - Front, no reflection : Direct lighting is back
I'm afraid i can't find a way around this one, client wants this specific view with direct lighting -_-
Any suggestion appreciated !
Notes : i have tried HDRI and sun / sky with similar results.
Edit : tried path tracing, no diffuse, phong tag removal, geometry check, same results.