Author Topic: Direct visibility override - Projector doesnt work  (Read 3530 times)

2017-03-27, 10:48:25

CBAS VISUAL

  • Active Users
  • **
  • Posts: 161
    • View Profile
    • Behance :
Hi guys, Corona Team.

I do alot of landscape integration and there is some things that are wasting time or missing.

U can't plug a picture in frontal projection in scene environnement.
- Create a material, effect, projector, frontal  : The result is not good when u render
The mapping type is missing, u can't choose ur projection ..
There is an other method, solution ?

I create a plane and i plug my picture in frontal projection, it's work but:
-i can't exclude my plane from alpha, it should be done by the corona tag, visible in mask but doesnt work
-the calculation is done for 100% of my render but the "real" 3d is 20 or 30% (depends) ..


What's the best way today to exlcude background from calculation and see it in render ?

2017-03-27, 14:20:58
Reply #1

houska

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 1512
  • Cestmir Houska
    • View Profile
Hello!

The scene environment override setting is indeed limited to only spherical maps. What should work for you is Cinema Sky with a Corona Material applied and with its mapping set to frontal. I just tried it in A6.2 and it works, except the mapping is not straight, but curved a little bit.

We will need to fix this, so thanks for the report!

2017-03-27, 15:29:15
Reply #2

synolog

  • Active Users
  • **
  • Posts: 112
    • View Profile
...

I create a plane and i plug my picture in frontal projection, it's work but:
-i can't exclude my plane from alpha, it should be done by the corona tag, visible in mask but doesnt work
-the calculation is done for 100% of my render but the "real" 3d is 20 or 30% (depends) ..

...

Hi, you can exclude plane from alpha, see attachments.

2017-03-27, 17:25:15
Reply #3

CBAS VISUAL

  • Active Users
  • **
  • Posts: 161
    • View Profile
    • Behance :
The results without the plane, is from alfa or from a mask pass ?
Can u share this scene or the setup. I can't reprocue this ..

Edit : Yes u can, the solution is :

Create a Corona tag on the object u dont want the alpha, uncheck visible in mask
Multipass, add a mask pass, Multiple conditions mixing -> Instersection(AND)

IT WORKS YOUHOUU
« Last Edit: 2017-03-27, 17:37:40 by CBAS VISUAL »

2017-10-12, 22:00:12
Reply #4

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 5766
    • View Profile
Just a note on the status in my tests today - Frontal projection can be selected, but doesn't work. In an offline render, all I see is a blur :) In the IR, interestingly, I do see the image, but it is not showing the full image, rather like it has zoomed in to just one part of it.

Tom Grimes | chaos-corona.com
Product Manager | contact us

2017-10-13, 20:43:21
Reply #5

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 5766
    • View Profile
My bad, just realized that in IR the override isn't showing at all - it was actually showing the HDRI environment background (used as the Sky)!
Tom Grimes | chaos-corona.com
Product Manager | contact us

2018-02-01, 17:56:20
Reply #6

houska

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 1512
  • Cestmir Houska
    • View Profile
I just tried what you reported and all the points seem to be working now. Can you please confirm this, Remi? Thank you