Author Topic: Colimo Motiva - Change Lights, Colors, and texture with their Uvw Map  (Read 10735 times)

2013-09-07, 16:08:23

NiGol

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the feature Request is Change Lights, Colors, and texture with their Uvw Map like "Colimo motiva" Do.
Colimo is a post-production tool designed with the main objective of changing scenes after the rendering process in real time without losing quality. CHANGE LIGHTS, COLORS Y TEXTURES

Using prerendered images as base you can change colors and textures and his influence on the scene including raytraced reflections/refractions and GI effect.

example video :
 
« Last Edit: 2014-06-10, 18:26:45 by Keymaster »

2013-09-08, 15:16:39
Reply #1

Ondra

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anyone know anybody from there? I would like to know what are the exact technical requirements on the rendering engine ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-09-08, 16:00:07
Reply #2

cecofuli

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Hi Ondra,
this is the website.

http://www.motivacg.com/en/colimo/

They are programmer for Thea Render.
I think this "Colimo" works with many different render elements join together.
But better is ask directly to the support.

I really hope you will can do something, because it's very good tool!

2015-12-14, 23:39:05
Reply #3

Naxos

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2016-11-01, 21:00:31
Reply #4

Ondra

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it looks pretty dead, dropping it from TODO
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-11-02, 09:37:58
Reply #5

Naxos

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The feature request is not dead... if you clever guys could develop something like that into Corona would be a serious plus in the rendering-engines "war"...

Regards

2016-11-02, 09:49:43
Reply #6

NicolasC

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Colimo has existed for a long time now, and funnily enough, I don't know one person using it in production.
A bit gadget IMHO, nice to play with things like that when you need to output a few images, but I bet it becomes more complicated with real world projects. Certainly worth investigating though.
Nicolas Caplat
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2016-11-02, 10:29:43
Reply #7

Naxos

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Colimo has existed for a long time now, and funnily enough, I don't know one person using it in production.
A bit gadget IMHO, nice to play with things like that when you need to output a few images, but I bet it becomes more complicated with real world projects. Certainly worth investigating though.

I can't agree, 80% of my work is web configurators, and so i have to output hundreds of texture / shaders variations in the same ambiance picture...
A working colimo would be a serious plus, for me and all 3D guys i know that have to work for those kind of projects...
Kitchens, Bathrooms, floors, wallpapers, furnitures, and even Billardstables (i'm right now working on a billards project)...

Ok, for architecture / short films, it can be a funny gadget, not for a lot of more industrial projects

regards

2016-11-02, 11:14:19
Reply #8

NicolasC

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Colimo has existed for a long time now, and funnily enough, I don't know one person using it in production.
A bit gadget IMHO, nice to play with things like that when you need to output a few images, but I bet it becomes more complicated with real world projects. Certainly worth investigating though.

I can't agree, 80% of my work is web configurators, and so i have to output hundreds of texture / shaders variations in the same ambiance picture...
A working colimo would be a serious plus, for me and all 3D guys i know that have to work for those kind of projects...
Kitchens, Bathrooms, floors, wallpapers, furnitures, and even Billardstables (i'm right now working on a billards project)...

Ok, for architecture / short films, it can be a funny gadget, not for a lot of more industrial projects

regards

Yup, I understand. That's why I ended with "certainly worth investigating though" ;)
In my CG friends, there's no one working on web configurators like you, hence my statement, really dependent of my own point of view. I'm just prudent with tools that look amazing on a YouTube video demo, but that are far less amazing once in production ... again, that doesn't mean there's nothing interesting to look :)
Nicolas Caplat
CG supervisor / teacher / artist

2016-11-02, 11:36:18
Reply #9

Naxos

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here is one of the projects i'm talking about (others are still under NDA) :

http://www.oskab.com/configurateur-de-style-cuisine

2016-11-02, 11:44:12
Reply #10

NicolasC

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Cool :)
I understand your need of Colimo-style things now !
Nicolas Caplat
CG supervisor / teacher / artist

2016-11-02, 16:33:46
Reply #11

burnin

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Sadly niche product although very strong tool.
Some more helpful notes on the topic (to reconsider, maybe).
Foundry made it as a Colorway (more on the VS Colimo situation), also Arion has material swapping integrated since 2013 (v2.5.0).


Note. Without such tools to apply in workflow or offer such service to clients, expertise & skill wise, proficiency with deep compositing is a must, which is not very common in archviz-biz.
IMO very welcome addition which can considerably cut down on production time, especially on the color/lighting studies.
« Last Edit: 2016-11-02, 16:43:50 by burnin »

2016-11-02, 17:29:51
Reply #12

Naxos

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Nice ones, unfortunatelly not for 3dsmax / Corona...

2016-11-02, 19:09:22
Reply #13

motiva

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It looks that you have said Candyman 3 times in front of a mirror!

Here is Víctor M. Feliz developer in Motiva, lets go step by step:

- Thea render, I'm not part of the team but just did the 3dsmax plugin and the Colimo related internals etc, also I work in other third party projects like Anima V2.

- Colimo is not dead but "production paused" I had the intention of release V2 last year its almost finished but some minors unfortunatly days have only 24 hours.

- We use it a lot in sites like www.awlandsundry.com (go to design part) also some well known companies are using it on its workflow, unfortunatly not a very generic workflow.

- I've spoke with Ondra sometimes to support Corona without.

- I'm finished my new 'toy' really really happy with it and fully Corona compatible.

Regards, Víctor

2016-11-03, 03:04:37
Reply #14

burnin

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Thanks for the info. Glad to hear you're doing fine.
Oh and totally forgot about Thea integration... sorry, my bad.
Looking forward to see what this 'toy' is.
Still finding RealCamera fun to work with, so if you had anything to do with, biig thanks :)