IR works very well for simple scenes, but if I introduce scatterers and/or trees, IR just isn't an option anymore. In many cases Max just gets stuck in a loop and I have to restart it, or sometimes the computer, to get it back on track (for a while). Of course it's going to be slower with more comples scenes, but I'm wondering what exactly is the heaviest for IR; is it the sheer amout of geometry, or is it something else, like the opacity maps on the leaves for example? IR seems to hate Evermotion trees the most, but I have heavier tree models from other vendors that seem to work better.