Author Topic: When fix kelvin temp in Corona lights?!  (Read 6715 times)

2017-02-24, 01:56:21

Slashtore

  • Users
  • *
  • Posts: 3
    • View Profile
The selected value is not true at the moment. This problem is clearly ignored!

2017-02-24, 10:29:30
Reply #1

Dionysios.TS

  • Active Users
  • **
  • Posts: 777
    • View Profile
    • Evolvia Imaging
The selected value is not true at the moment. This problem is clearly ignored!

+1

2017-02-27, 18:01:01
Reply #2

jrgby

  • Active Users
  • **
  • Posts: 77
    • View Profile
Was wondering about this too. Being able to set lights up to realistic temperatures would be really useful.

2017-02-28, 17:40:04
Reply #3

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13635
  • Marcin
    • View Profile
Could someone present some comparison presenting what they are getting and what is expected? I remember similar report from some time ago, but cannot find it right now.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2017-03-02, 12:29:05
Reply #4

Slashtore

  • Users
  • *
  • Posts: 3
    • View Profile
Could someone present some comparison presenting what they are getting and what is expected? I remember similar report from some time ago, but cannot find it right now.

That's my fault. Light sources in the corona renderer have the correct color temperature. But 6500, a white light source, can do a little light red, with some conditions. But what impact is not clear.

2017-03-02, 12:40:22
Reply #5

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
Reason why Corona's 6500K is not completely white:
Quote
The name D65 suggests that the correlated color temperature (CCT) should be 6500 K, while in truth it is closer to 6504 K. This discrepancy is due to the scientific community's revision of the constants in Planck's law after the definition of the illuminant.
https://en.wikipedia.org/wiki/Illuminant_D65#Why_6504_K.3F
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-03-02, 14:41:55
Reply #6

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9250
  • Let's move this topic, shall we?
    • View Profile
    • My Models
I thought you're kidding, but decided to do quick test and apparently it's true. While i can see difference in comparison mode, there's no way i could tell difference in 3,6 K when looking at pictures separately. No way :]
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2017-03-11, 21:17:46
Reply #7

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
if this is the problem, I will close this down
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2018-06-06, 23:44:26
Reply #8

dj_buckley

  • Active Users
  • **
  • Posts: 1053
    • View Profile
I've actually just started a new topic without realising this one existed but I'm having the same issue.

If I have a plane light set to 6500k and White Balance set to 6500k, the result is a magenta hue on the final image.

My thread topic is here with an example https://forum.corona-renderer.com/index.php?topic=20622.0