Author Topic: Real intensity of light and more...  (Read 3360 times)

2013-09-04, 15:40:36

BlessOd

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Hi.
When Ondra added support for photometric lights I decided to compare lumens with CoronaLightPoint


it turns out that one coronaLightPoint is 3.72 lumen

maru: that does not make sense yet, because there is no physical camera

Yes, but I decided to find out.
if the exposure compensation (EX) = 0 which parameters can be in a real camera?
having as a reference photometric lumens
downloading maxwell
I set the intensity to 476 lumens (128 CoronaLighPoint)


EX increase on 1 increases the shutter speed by half

so if you take the f/stop(5.6) and ISO(100) as a constant, then EX = 0 gives a shutter speed 1/4s

the same with the ISO if the increase is three times the shutter speed and reduce the ISO three times will be the same result

These are my thoughts and decided to share. :)
« Last Edit: 2013-09-04, 15:50:02 by BlessOd »
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2013-09-04, 18:39:02
Reply #1

Polymax

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Good work bro! Thanx!
Corona - the best rendering solution!

2013-09-04, 18:40:45
Reply #2

Ondra

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just wait few days, and I'll put in real world units :D
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-09-04, 20:39:01
Reply #3

xt13r

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just wait few days, and I'll put in real world units :D
yahooo! that's incredibly cool news! thank u, Ondra!

2013-09-06, 19:01:16
Reply #4

prin

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just wait few days, and I'll put in real world units :D
Woww thank u, Ondra!