Author Topic: CoronaTriplanar doesn't work with Multi/Sub-Object  (Read 3671 times)

2017-01-31, 00:49:21

Dionysios.TS

  • Active Users
  • **
  • Posts: 777
    • View Profile
    • Evolvia Imaging
Hi guys, is it me or CoronaTriplanar doesn't work when used in Multi/Sub-Object setup? Neither Scale and Offset parameters have any effect!

I use the build 09/01/2017.

Thanks,

Dionysios -

2017-01-31, 15:33:50
Reply #1

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 6150
    • View Profile
I may be misunderstanding the question :) Looked ok here, two images attached - took the main body of the shaderball, applied a different material to some polys to get a multi/subobject material, changed the scale in the Triplanar and it seemed to work ok. Just random test materials used. Let me know if the scenario you are looking at is different!

Daily from Jan 11th 2017 used here.

Tom Grimes | chaos-corona.com
Product Manager | contact us

2017-01-31, 15:41:58
Reply #2

Dionysios.TS

  • Active Users
  • **
  • Posts: 777
    • View Profile
    • Evolvia Imaging
I may be misunderstanding the question :) Looked ok here, two images attached - took the main body of the shaderball, applied a different material to some polys to get a multi/subobject material, changed the scale in the Triplanar and it seemed to work ok. Just random test materials used. Let me know if the scenario you are looking at is different!

Daily from Jan 11th 2017 used here.

Thanks for getting back.

Something strange is happening to a scene I working on at home. I have a Multi/Sub material where CoronaTriplanar refuses to work with any geometry. Scale, offset, rotation nothing works. If I pull out that specific material from the Multi/Sub one and I apply it alone to any object, it works.

I tried also the BlendedBoxMap and it has the same behaviour. Just doesn't work under the same conditions.
All the other materials in the scene (included other Multi/Sub + Triplanar) they work as they should.

If you want, I can send you some more info tonight once back home.

Thanks!

2017-01-31, 15:44:06
Reply #3

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13760
  • Marcin
    • View Profile
I think a scene where this is happening (could be simplified) would be best.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2017-01-31, 16:11:17
Reply #4

Dionysios.TS

  • Active Users
  • **
  • Posts: 777
    • View Profile
    • Evolvia Imaging
I think a scene where this is happening (could be simplified) would be best.

Of course, I'll take a look and send something to you, but only tonight. :)

Dionysios -

2017-02-01, 01:37:13
Reply #5

Dionysios.TS

  • Active Users
  • **
  • Posts: 777
    • View Profile
    • Evolvia Imaging
Crazy stuff, the same material and object work perfectly in a new scene...   -.-

Probably something is broken in the one I work now which still presents the problem.
I had a lot of blue screens last week due to an external USB 3.0 disk and maybe something happened internally to the file at this point.

Sorry guys....

2017-02-01, 17:27:46
Reply #6

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13760
  • Marcin
    • View Profile
No problem, hope all will be fine now!
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us