Hi
Mostly working with exterior scenes I have situations when files with about the same amount of objects, tree models, cars, etc., have quite different parsing time. And this difference not about few percent, for example one scene has Scene parsing time 9 sec, another one has 1min 20sec of parsing time. As I said they are about the same - trees, grass, cars... Was thinking, that problem is some object in scene, but excluding groups of objects from rendering (trees, then grass, then cars and so on) I made parsing time go down proportionally in both scenes, so I didn't find any particular object/s which can affect to parsing time so much.
So I'd like to know:
What the Scene parsing process is?
What determines the time for parsing?
How to avoid long parsing time?
And would be interesting to hear your ideas what can be wrong with the scene described above? You can find attached screenshot with this scene, parsing time here 1min 10sec - 1min 30sec
Thanks in advance!