I tried setting it to None, Tent, Hann, and Blackmann-Harris and rendering very high contrast thick diagonal reflections of lights to see what these various anti-aliasing settings do. I get exactly the same results, even after hundreds of passes, as if this setting affects absolutely nothing. Highlight clamping was set to 4, but highlights were still blown out to show very bright and aliased highlights on a dark surface. Anti-aliasing was clearly visible in the resultant images which were rendered at 3840x2160 BTW, especially at 2x magnification of the pixels, but it was constant and independent of the filter type setting. It seems that the AA scheme chosen is fixed (to what?) and cannot be changed/affected by the Filter/Type setting.
Is this one of those completely useless legacy settings that did something at one point, but now does not effect the render at all or does this setting actually do something and if so, what?