Author Topic: noise bump wrong result. Does anyone have this problem?  (Read 2495 times)

2017-01-16, 03:01:18

chuzhirui

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I have asked this question before, but it has not been solved.
Does anyone have this problem?
This is very serious.
I tested the A3 is correct, after the version is wrong.
I hope you can see the problem.
what's wrong with the BUMP.

2017-01-16, 09:39:56
Reply #1

hog0

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your problem is caused by octaves>1, when trying to reduce your dent octaves from 5 to 1, the disorder is gone but with a different outcome of the noise ofc.. maybe you can just try and play around with different noisetextures/seeds/scaling to compensate..

2017-01-31, 18:07:55
Reply #2

illbru

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i had tha same problem using a shader in glossy slot, maybe it due to c4d shader conversion...

2017-01-31, 20:26:23
Reply #3

4b4

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I still get unusual results from bump, typically I use the filter shader to create a greyscale version of the texture I'm using for diffuse and I just don't trust the outcome I get.