Ok, I did a simple test.
I have ZERO knowledge of Maxwell. It's my first time with MW. So, maybe I did some errors ^__^
I create in 3d max a simple scene, with plane, teapot, and two bright arealights. Background is black.
In attachment you will have both Maxwell and Corona Scene.
In Maxwell render, you will see that the AA is ok...

But, try to save the file in 32bit (exr) and 16bit (png) and open it Photoshop.

It seems that the Maxwell frame buffer will do some AA post-processing or clamping.
And, I don't understand why the 32bit version is so bad... especially in the red lights
So, it isn't true that Maxwell AA is the better that Corona.
Now, I want to see Corona in action (PT+PT).
After 1min30 seconds we have a much better noise. Maxwell version is very noisy.

Obviously, we have AA problems (but not as much as the 32bit in Maxwell), because we didn't use any clamping.
Now, some two renderings with clamp = 10 and 5.

Something to say? Is the Maxwell VFB only 16 or 8 bit?
Isn't Maxwell able to save a 32bit exr with good AA?
I'm only curious...