*I've attached some examples
Thanks for the thoughtful response and the illustrations. I actually am employing post-processing in a similar fashion to what you are describing (to bring the render load down from millions of images to thousands ha) but maybe not as efficiently as what you're proposing. How did you render this image, for example:

Did you just turn off the visibility for all the other elements in the scene? Do they still cast shadows, reflections, indirect illumination, etc. upon the yellow backrest? How would that work if there was another object in front partially obscuring the yellow backrest? For my purposes, the backrest has to render identically to how it would have if I was rendering the whole scene.
The script I wrote would have rendered the entire scene (including the rest of the chair), and used a c_mask for the backrest to "extract" it in post processing. I was hoping to implement render selected so I could isolate the backrest during the render process and not be forced to render the rest of the chair (which gets discarded in post anyway). Maybe what you did here accomplishes the same thing?