Author Topic: HDR Lighting workflow in C4D  (Read 2995 times)

2017-01-07, 12:29:06

Benjanowitz

  • Active Users
  • **
  • Posts: 11
    • View Profile
Hey guys, I'm a bit confused about color profiles in Corona inside C4D and I can't find an answer.
In vray, I used to set the Linear Workflow of C4D off and set the color profile of the HDRI to sRGB, to have a proper and balanced light and everything seemed always to work well.
Inside Corona, I'm a bit confused about the right way to do it.
Do I have to set the LWF of Cinema on or off? I've read somewhere that it doesn't matter.
What's the right color profile? Default, Linear or sRGB?
Thanks for your help.
Ben.

2017-01-08, 22:17:03
Reply #1

Nejc Kilar

  • Corona Team
  • Active Users
  • ****
  • Posts: 1336
    • View Profile
    • My personal website
Hey Ben,

As far as I know you need to keep your LWF settings in C4D set to ON.

In V-Ray's case (the 3.4 version) you ought to put everything into V-Ray Adv bitmaps anyway and from my understanding the C4D + V-Ray LWF settings (which need to be set to ON) will determine whether you are importing a regular sRGB image or a linear one. If you'd like to set it on your own you can always override it in the bitmap settings.

So for example, in V-Ray, you'd put your HDRI in your dome and put adv bitmap on top and just leave everything else at default. LWF in C4D and LWF in V-Ray will take care of the rest.

For Corona, as far as my understanding goes, you should keep the LWF button checked and just import textures as you would normally. In that case and HDR will be loaded as its supposed to and the same goes for your regular bitmaps.
« Last Edit: 2017-01-08, 22:23:13 by nkilar »
Nejc Kilar | chaos-corona.com
Educational Content Creator | contact us