Author Topic: Assigning multiple (different) Materials on Clone-Objects  (Read 4358 times)

2016-12-30, 08:59:07

hog0

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is there any way in A6 final to assign letz red, green, yellow to a random cloned object? no matter what i try, i always get every clones colored with the last material i assign... vray has something called multishader, even mograph does have one but my c4d r18 crashes when i try to render a mograph multishader with corona...

plz guys i really need help with this.. its very hard to colorize a forrest in the background by assigning mats 1 by 1..

2016-12-30, 09:48:44
Reply #1

ed.lefler

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You can copy few times object you have inside cloner, assign different mat to each copy, that way they will have iteration.
Also maybe variation shader could help?

2016-12-30, 23:06:06
Reply #2

hog0

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You can copy few times object you have inside cloner, assign different mat to each copy, that way they will have iteration.
Also maybe variation shader could help?

thx the variation shader works for me :)