Author Topic: Porsche 718 Cayman  (Read 2657 times)

2016-12-19, 14:34:02

cgiout

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Hi.
I wanna show a couple of shots of this brand new sport car.
Just a couple of tweaks on colors in PS and nothing else.

**UPDATE**

Any crits are welcome.
« Last Edit: 2016-12-20, 13:29:47 by cgiout »

2016-12-19, 15:51:40
Reply #1

Ludvik Koutny

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Hehe, you repeated the same mistake as I did in the tutorial. I was in rush so I accidentally used tire bump map as diffuse. But you should do it better ;)

Other than that, do you see how background behind window is blurry on your first image? Just take edge of your ground plane geometry, and extrude it up so that there is some shadow catcher geometry behind those windows, it will map shadowcatcher on top, and your backplate will show through windows too ;)

2016-12-20, 13:27:14
Reply #2

cgiout

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Hi Rawalanche, actually the sidewall texture into diffuse slot was a non-mistake. My intention was to give to the tyre a "racing" look. Btw followinf your advices i updated the orange one.

2016-12-20, 13:41:45
Reply #3

tomislavn

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Lovely renders :) Nice Porsche too!
My 3d stock portfolio - http://3docean.net/user/tomislavn

2016-12-20, 16:51:59
Reply #4

Tshikhudo

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The first render the LEDs on the head lights look just like a plain white material , in side the side vent is just a grey color I think if you make it black that would be that would make it less obvious and on the rear tires tire there are some bulges I don't know what  might have caused them and the side wall texture if you are going for the racing look then I think you desaturate the texture. aside from that the render looks good  I like the composite