Author Topic: Frosted grass  (Read 3316 times)

2016-12-17, 17:38:00

Michał Morzy

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Hello Folks!

I would like to share my test of frosted grass. Some Christmas mood :)

Done in 3ds max / Corona Renderer / Adobe Lightroom

All based on some gradient maps, which determine the refraction and displacement areas.

I hope you like it!


2016-12-17, 20:32:56
Reply #1

johan belmans

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2016-12-19, 14:33:48
Reply #2

1equals2

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Well done!
Is it solely due to displacement added. How about  distributing it based on map over grass stems?
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2016-12-19, 14:45:23
Reply #3

maru

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All based on some gradient maps, which determine the refraction and displacement areas.
That's actually a nice idea. It turned out awesome! Any chance for some tiny making-of or material setup screenshot?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-12-19, 19:04:05
Reply #4

mraw

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outstanding result. Me, too would be interested in the details making it.
thank you.