2024-06-26, 05:32:02
Home
Help
Search
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Chaos Corona Forum
General Category
Gallery
Frosted grass
Print
Pages: [
1
]
Author
Topic: Frosted grass (Read 3316 times)
2016-12-17, 17:38:00
Michał Morzy
Active Users
Posts: 81
Frosted grass
Hello Folks!
I would like to share my test of frosted grass. Some Christmas mood :)
Done in 3ds max / Corona Renderer / Adobe Lightroom
All based on some gradient maps, which determine the refraction and displacement areas.
I hope you like it!
Logged
https://www.behance.net/michalmorzy
https://www.facebook.com/blokstudiowiz/
www.blokstudio.pl
2016-12-17, 20:32:56
Reply #1
johan belmans
Primary Certified Instructor
Active Users
Posts: 761
Re: Frosted grass
well done!
Logged
www.belly.be
www.facebook.com/belly.be.visualizations
2016-12-19, 14:33:48
Reply #2
1equals2
Active Users
Posts: 77
Re: Frosted grass
Well done!
Is it solely due to displacement added. How about distributing it based on map over grass stems?
Logged
Other places to find the work of Angel Kostov
https://www.instagram.com/1equals2/
https://www.behance.net/ARCHO
2016-12-19, 14:45:23
Reply #3
maru
Corona Team
Active Users
Posts: 12858
Marcin
Re: Frosted grass
Quote from: Michał Morzy on 2016-12-17, 17:38:00
All based on some gradient maps, which determine the refraction and displacement areas.
That's actually a nice idea. It turned out awesome! Any chance for some tiny making-of or material setup screenshot?
Logged
Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
contact us
2016-12-19, 19:04:05
Reply #4
mraw
Active Users
Posts: 162
Re: Frosted grass
outstanding result. Me, too would be interested in the details making it.
thank you.
Logged
Print
Pages: [
1
]
Chaos Corona Forum
General Category
Gallery
Frosted grass