Author Topic: Param wiring  (Read 2339 times)

2016-11-27, 07:46:23

l-nio

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Hi Corona!
I`m tring to wire the coronabitmap uvwoffset.x to a point helper Z Rotation.
My goal is to control the uvwoffset.x by rotating the point and the ather way also.
Now,when i rotate to point,the U offset (uvwoffset.x) is changing& in the material slot the hdri is moving,
but in the viewport it`s not.
When i use the U offset (uvwoffset.x) in the coronabitmap it`s working fine,but the point isn`t rotating..
What have i missed?

2016-11-27, 11:11:38
Reply #1

romullus

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I assigned point3XYZ controller to CBitmap's uvwoffset and connection works in both way, however it fails to update viewport when point helper is rotating. I guess it's a Max's thing and there's little we can do about it. I would be glad to be proven wrong, though.
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2016-11-27, 12:08:27
Reply #2

l-nio

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When i wire the point helper to 3ds max regular bitmap U offset, it`s working both way and the viewport updating..also vrayhdri horizantale rotation is working fine...
So,is it a corona problem?

2016-11-30, 15:11:09
Reply #3

maru

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I did the same thing as Romullus, and the viewport bg is not updating here as well...
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