Author Topic: Bloom and Glare quiestion  (Read 2824 times)

2016-11-25, 13:04:15

Geezer

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Hi,

I need help with rendering B&G in a separate pass without affecting the beauty pass.
I know there is a dedicated render element for it but the on/off checkbox is affecting everything at the same time.

What I want is to have a separate render element for B&G and I want it to stay away from the beauty pass.

Cheers,

2016-11-25, 14:10:19
Reply #1

kdt

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What I do is to activate bloom and glare(the checkbox in the vfb) after I  have saved the other elements. Or just I simply leave it at 0.0, and increase it after saving the rest of the elements.Then  you can  save the bloom and glare pass separately,with the setup you want.

2016-11-25, 15:17:47
Reply #2

pokoy

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You can save a Beauty Pass with B&G disabled, there's an option for that, and save an additional B&G element.

2016-11-25, 17:22:59
Reply #3

Geezer

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Thank you guys,
It will be an animation so I cant save anyting manually.

2016-11-30, 15:15:14
Reply #4

maru

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As Pokoy said - add a Chshading_Beauty element with bloom and glare off (it has such option), and CShading_BloomGlare separately.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us