ah, i have another issue, if i set the displacement to 2px it render instantly, if I try to go down like 1.5 it become very slow and it take hours to start the initial pass, any advice to get a good displacement without taking all that time?
Memory optimizations are on the roadmap, https://trello.com/b/EfPE4kPx/corona-road-map-3ds-max - best place to check for what is in the pipeline!
maybe try to reduce bump value, for me it's looks like have tone cosmetic powder.And no you should't use refraction for skin because it's not have IOR. Do not like glossy horns(
IMO, you should "break" the glossiness between horn and face. It's stange that the skin has the same specular level of horns.
And no you should't use refraction for skin because it's not have IOR.