Author Topic: Refraction in reflection  (Read 4052 times)

2016-10-31, 06:16:04

domovoynafany

  • Users
  • *
  • Posts: 3
  • I'm viser from Siberia
    • View Profile
Hi to all! I have some troubles with reflection of my glass in the table.
You can see it here.
Do it! And it will be done!

2016-10-31, 14:54:38
Reply #1

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13741
  • Marcin
    • View Profile
Is there a chance this is physically correct and that the glass does look like this when viewed from below? (just place your camera below it, facing up, and see if it looks like that)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-10-31, 19:27:00
Reply #2

domovoynafany

  • Users
  • *
  • Posts: 3
  • I'm viser from Siberia
    • View Profile
Hah.... no, it's not phisically correct. If check "caustic (slow)" in glass material - it will works, as I want.... BUT
VERY-VERY slow. My last render time was 7 hours. =( (3000 x 4000 px) Without caustic - 2,5 hours.

Do it! And it will be done!

2016-10-31, 20:03:25
Reply #3

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9281
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Does your glass have refraction glossiness other than 1.0? If so, can you set it to 1.0 and see how it will render?
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2016-11-01, 00:47:10
Reply #4

domovoynafany

  • Users
  • *
  • Posts: 3
  • I'm viser from Siberia
    • View Profile
No, glossy = 1 and on glass and on table.
Do it! And it will be done!

2016-11-01, 15:06:01
Reply #5

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9281
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Is it possible for you to upload stripped scene (just the glass and the table) for inspection?
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2016-11-02, 00:07:15
Reply #6

Jpjapers

  • Active Users
  • **
  • Posts: 1722
    • View Profile
the more i look at this the more it looks like the one ontop isnt right. like the IOR or something. it feels like there should be more clear glass for the thickness thats demonstrated in the reflection. anyone else?

2016-11-02, 02:06:49
Reply #7

Fluss

  • Active Users
  • **
  • Posts: 553
    • View Profile
the more i look at this the more it looks like the one ontop isnt right. like the IOR or something. it feels like there should be more clear glass for the thickness thats demonstrated in the reflection. anyone else?

Yeah i share your assumption. There is something weird with that glass

2016-11-03, 03:16:36
Reply #8

burnin

  • Active Users
  • **
  • Posts: 1644
    • View Profile
Mere speculations without an example.
Normals OK?
Clean geo... No overlapping, no doubles?
How is it modeled? Fluid in glass have at least three techniques i know of that ppl use.

So yup, have fun solving ;)