Author Topic: Advice on stone and plaster texture.  (Read 4250 times)

2016-10-30, 16:42:18

octavtirziu

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Hello guys! For a new project i need to create a very specific texture (the one in the attachment). I am curious how would you approach this. As i don't have good photos of the texture I was thinking of either to scatter some stones and intersect them with a plaster wall (although the stones in the reference are at the same level with the plaster), or try to achieve the texture in PS.  Anyways I will do some experiments, but us i don't have a huge amount of time for this i would appreciate if you guys have some ideas.

2016-10-30, 17:41:00
Reply #1

maru

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I guess Megascans + Megascans Studio would do great job here:




Marcin Miodek | chaos-corona.com
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2016-10-30, 18:59:22
Reply #2

octavtirziu

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Thanks maru, looks like megascan might do the job i'll give it a try right now.

these are my first tests so far trying to push some displaced arroway textures through the surface

2016-10-30, 21:54:49
Reply #3

octavtirziu

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@maru, the studio of megascans looks really nice but unfortunately their library isn't so large right now. I settled for a layered material, right now is just about tweaking the layer masks but as the image I have to do is not a closeup this should do.

2016-10-30, 22:02:52
Reply #4

romullus

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Looks not that bad. You may want to blur your displacement map a little bit to get rid of that high frequency noise: https://forum.corona-renderer.com/index.php/topic,9728.msg62381.html#msg62381
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