Author Topic: Any progress on rendering volume fog from within the volume?  (Read 2861 times)

2016-10-28, 17:08:11

Jpjapers

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Hi All,

A while back i ran into a problem whereby you cant render volumetric fog when the camera is inside the volume. Is this something youre currently working on or have any plans to work on in the future?

Thanks :)
« Last Edit: 2016-10-31, 14:22:11 by jpjapers »

2016-11-07, 13:38:48
Reply #1

Jpjapers

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2016-11-07, 13:50:08
Reply #2

Ondra

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Hi,
All I can say right now is that it is not planned for 1.6, lets see when we start making plans for 1.7
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-11-07, 14:44:36
Reply #3

Jpjapers

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Ok thanks. Seems like its a somewhat restrictive bug is all :)

2019-01-13, 22:13:08
Reply #4

Ondra

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should work now
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)