Im trying to debug a very slow rendering scene. Its an interior that has run for 15 hours and only reached 55 passes on a 16core xeon PC (CB 22,000). Its predicted time is 53 hours to get to 250passes. There is definitely something wrong here and I think I have tracked it down to the multipass. If I switch it off the predicted time drops to 6hrs which I would be very happy with. My initial thought was to switch off filtering for all the multipasses but that only takes it down to 46 hours predicted time which is still far too slow. I have 14 multipasses including a few light select layers, so quite a lot and I could probably drop a few if needed. RAM levels are fine.
Im using the C4D latest daily build and corona VFB but I'm assuming its the same system in the MAX version. I was wondering if anyone had any experience with this sort of extreme slow down with passes? Thanks