Author Topic: Restaurant in England "James"  (Read 3335 times)

2016-10-26, 09:15:43

Snikon

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Hello, everybody!
I am presenting you my work for the portfolio. The idea of designing the interior was taken from the commercial deal that was fulfilled by me and my permanent customer James Stevens. My design “James” is a real restaurant in England.
I made some modifications in the room geometry and the design. The main target I set was to reflect the atmosphere of a real English restaurant. I hope I have succeeded in it.
I downloaded about 20 photos of really existing restaurants in England and they were taken as references for my future restaurant.
The process was rather long due to the lack of time and my permanent work.
Many objects in the model were taken from the ready-made 3D database; a lot of objects were modelled from starch + texture.
I have used the software 3ds max 2016/Corona Render 1.4/Photoshop.
I would gladly take your orders on architectural visualization.
If you are interested, you may write me sergheiambros@gmail.com
I hope you have liked the restaurant interior in the “James” style.
Yours sincerely, Serghei Ambros
« Last Edit: 2016-10-26, 09:24:36 by Snikon »

2016-10-26, 10:32:13
Reply #1

Philip kelly

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Lovely work.
I have one comment.
The Guinness, it should not be yellow around the bishops collar.
I think, and I would suggest some research Ahmmm is required.

You need to make sure it is pulled correctly.
Dell Precision T7910

2016-10-26, 10:46:13
Reply #2

NicolasC

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Great work ! that changes from eternal Ikea-style images we (too) often see ...
Maybe a few things to fix here and there (cheese slices, ketchup bottle ...), but you're mostly done ;)

A little question if you don't mind: how do you achieve the old/damaged wood material on the edges for the furniture and the bar ?

Thanks,
And congrats again for these nice images.

Regards.
« Last Edit: 2016-10-26, 11:28:00 by NicolasC »
Nicolas Caplat
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2016-10-26, 12:37:53
Reply #3

Snikon

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Through the AO map mask two textures --- wood map

2016-10-26, 13:30:14
Reply #4

NicolasC

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Ok, thanks. I'll give that a try.
So far, I tried Tension modifier (http://www.rpmanager.com/plugins/TensionMod.htm)for masking such things (but with VRay) ;)
Nicolas Caplat
CG supervisor / teacher / artist