Author Topic: Lightmix+Renderfarm  (Read 3451 times)

2016-10-21, 12:23:12

Ankerite

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Lightmix is incredible thing and I’m totally in love )

The only problem I have is that for final renderings I always rely on render farms or overnight batch processing and while the "Post tab" adjustment do gets implemented from test renders "Lightmix tab" isn't working like that - so far I gathered that for Lightmix adjustment to be saved out in renders you will need to manually save what you see in buffer frame otherwise you will get unadjusted render.

So, did I miss some vital checkbox (like "force previous Lightmix adjustment to saving onwards render results") or is it supposed to be like that (only manual save gets me adjusted render)?

The theoretically possible workarounds with EXRs and Fusion and so and so are just not very practical from deadlines point of view :(


2016-10-21, 15:20:18
Reply #1

maru

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When you are sending your render to a farm/batch, then are you saving the CShading_LightMix element, or just beauty (or "output" from 3dsmax)? What you should save is the CShading_LightMix element. Also, are you sure that the farm supports Corona 1.5?

If it is not working, then I guess that would be a bug.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-10-21, 16:45:35
Reply #2

Ankerite

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Mmm, I kinda think it's a bug because I left my lion thing to be cooked overnight on local machine.

Workflow was like that:
1) model, textures, etc.
2) small sized test render, post tab adjust, Lightmix tab adjust, render saved manually (i.e. I pressed save icon in corona buffer), much love to corona :)
3) the only change at render set up:common was render size to be bigger and render output to be saved by computer (beauty and elements)
4) morning, after way to much coffee - at corona buffer I can see my big overnight render with Lightmix values from small test run applied, but file saved on hard drive was not the one I can see in buffer - so I saved it again from buffer by manually clicking save icon and got right image, exactly as in buffer.

Small animation test over lunch rendered same result: buffer shows Lightmix applied and saving from buffer by hand - gets you right image (as far as i can tell), saving by computer - wrong image. I mean beauty pass.
Or am I just seeing things after long day?

I got bunch of elements saved both ways - will have to compare them later.

2016-10-21, 18:13:47
Reply #3

sprayer

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The same way opening in photoshop?

2016-10-21, 20:50:56
Reply #4

maru

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Mmm, I kinda think it's a bug because I left my lion thing to be cooked overnight on local machine.

Workflow was like that:
1) model, textures, etc.
2) small sized test render, post tab adjust, Lightmix tab adjust, render saved manually (i.e. I pressed save icon in corona buffer), much love to corona :)
3) the only change at render set up:common was render size to be bigger and render output to be saved by computer (beauty and elements)
4) morning, after way to much coffee - at corona buffer I can see my big overnight render with Lightmix values from small test run applied, but file saved on hard drive was not the one I can see in buffer - so I saved it again from buffer by manually clicking save icon and got right image, exactly as in buffer.

Small animation test over lunch rendered same result: buffer shows Lightmix applied and saving from buffer by hand - gets you right image (as far as i can tell), saving by computer - wrong image. I mean beauty pass.
Or am I just seeing things after long day?

I got bunch of elements saved both ways - will have to compare them later.

I am either tired, do not understand you, or maybe this still does not answer my main question: the image you are saving, which comes out wrong - is it BEAUTY or CESSENTIAL_LIGHTMIX element?

What you should save to see the effect of using LightMix is CESSENTIAL_LIGHTMIX. Are you saving it, or just the beauty? (or in other words the image you specify in 3ds Max render output)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us