Author Topic: [solved] Roundedges since 1.5  (Read 2069 times)

2016-10-21, 00:35:53

Duron

  • Active Users
  • **
  • Posts: 106
    • View Profile
    • Portfolio
Hi,

i was used to use round edges for diamond cut on car wheels. It changed since 1.5. Also I noticed that whatever radius or intensity i set, the main reflections remain blurry and without visible roundegdes.

I hope that this is a bug and it can be fixed very soon.
« Last Edit: 2016-10-21, 11:10:36 by Duron »

2016-10-21, 10:43:19
Reply #1

Duron

  • Active Users
  • **
  • Posts: 106
    • View Profile
    • Portfolio
I must withdraw this report.

Fortunately i found the reason why. It appeared since i used the new PBR mode in the CoronaMtl. So the behaviour is the same. I just have to push the glossiness values really high to get same results. See attachement.
« Last Edit: 2016-10-21, 11:10:59 by Duron »

2016-10-21, 14:43:27
Reply #2

Juraj

  • Active Users
  • **
  • Posts: 4768
    • View Profile
    • studio website
There is a table from Dubcat where you can match glossiness value to give correct result. And Deadclown has now wrote a script that will also do so for maps :- ).
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!