Sadly the problem is back after a few days...here we go again with this pain in the ... :(
C4D oz. Vray materials work without problem (super fast preview update).
Copy paste from Console:
[Corona4D] Parsing of material Mat took 0 seconds
[Corona4D] Parsing of material Floor took 0 seconds
[Corona4D] ====RENDER STARTED====
[Corona4D] Core build timestamp: Oct 12 2016 14:28:18
[Corona4D] REPORT: unchanged: 0, Prim: 2, Inst: 0, Mtl: 0, Env: 1
[Corona4D] CoronaCore::renderFrame before core->onFrame
[Corona4D] Calculating displacement took 0 seconds
[Corona4D] rtcCommit: 0ms
[Corona4D] rtcCommit: 209ms
[Corona4D] rtcCommit: 0ms
[Corona4D] rtcCommit: 9194ms
[Corona4D] EMBREE: Created 3 elements, memory usage: 708.608 bytes.
[Corona4D] CoronaCore::renderFrame after core->onFrame
[Corona4D] CoronaCore::renderFrame before unique materials
[Corona4D] CoronaCore::renderFrame after unique materials
[Corona4D] Preparing geometry took 9.424 seconds
[Corona4D] Precomputing light distribution took 0 seconds
[Corona4D] Rendering took 0 seconds
[Corona4D] CoronaCore::exiting renderFrame
[Corona4D] Rendered 0/10 passes
[Corona4D] Unique Primitives: 9840
[Corona4D] Primitives with instancing: 9840
[Corona4D] Area lights: 5
[Corona4D] Geometry groups: 2
[Corona4D] Materials: 5
[Corona4D] Instances: 2
[Corona4D] Portals: 0
[Corona4D] Area lights: 5
[Corona4D] Avg samples per pixel: 0
[Corona4D] Avg rays per sample: -nan(ind)
[Corona4D] Rays/s: 0
[Corona4D] Samples/s: 0
[Corona4D] Parsing of material Mat took 0 seconds
[Corona4D] Parsing of material Floor took 0 seconds
[Corona4D] ====RENDER STARTED====
[Corona4D] Core build timestamp: Oct 12 2016 14:28:18
[Corona4D] REPORT: unchanged: 0, Prim: 2, Inst: 0, Mtl: 0, Env: 1
[Corona4D] CoronaCore::renderFrame before core->onFrame
[Corona4D] Calculating displacement took 0 seconds
[Corona4D] rtcCommit: 9877ms
[Corona4D] rtcCommit: 14998ms
[Corona4D] rtcCommit: 0ms
[Corona4D] rtcCommit: 4999ms
[Corona4D] EMBREE: Created 3 elements, memory usage: 704.512 bytes.
[Corona4D] CoronaCore::renderFrame after core->onFrame
[Corona4D] CoronaCore::renderFrame before unique materials
[Corona4D] CoronaCore::renderFrame after unique materials
[Corona4D] Preparing geometry took 29.92 seconds
[Corona4D] Precomputing light distribution took 0 seconds
[Corona4D] Rendering took 0 seconds
[Corona4D] CoronaCore::exiting renderFrame
[Corona4D] Rendered 0/10 passes
[Corona4D] Unique Primitives: 9840
[Corona4D] Primitives with instancing: 9840
[Corona4D] Area lights: 5
[Corona4D] Geometry groups: 2
[Corona4D] Materials: 5
[Corona4D] Instances: 2
[Corona4D] Portals: 0
[Corona4D] Area lights: 5
[Corona4D] Avg samples per pixel: 0
[Corona4D] Avg rays per sample: -nan(ind)
[Corona4D] Rays/s: 0
[Corona4D] Samples/s: 0
[Corona4D] Parsing of material Mat took 0 seconds
[Corona4D] Parsing of material Floor took 0 seconds
[Corona4D] ====RENDER STARTED====
[Corona4D] Core build timestamp: Oct 12 2016 14:28:18
[Corona4D] REPORT: unchanged: 0, Prim: 2, Inst: 0, Mtl: 0, Env: 1
[Corona4D] CoronaCore::renderFrame before core->onFrame
[Corona4D] Calculating displacement took 0 seconds
[Corona4D] rtcCommit: 0ms
[Corona4D] rtcCommit: 0ms
[Corona4D] rtcCommit: 0ms
[Corona4D] rtcCommit: 0ms
[Corona4D] EMBREE: Created 3 elements, memory usage: 712.704 bytes.
[Corona4D] CoronaCore::renderFrame after core->onFrame
[Corona4D] CoronaCore::renderFrame before unique materials
[Corona4D] CoronaCore::renderFrame after unique materials
[Corona4D] Preparing geometry took 0.253 seconds
[Corona4D] CoronaCore:RenderFrame: after directLight
[Corona4D] CoronaCore::renderFrame: after GI precompute
[Corona4D] Precomputing light distribution took 0 seconds
[Corona4D] Pass 1/10
[Corona4D] Last pass rendered in 0.092 seconds
[Corona4D] Pass 6/10
[Corona4D] ------Entire previous render::run took 440ms
[Corona4D] Rendering took 0.44 seconds
[Corona4D] CoronaCore::exiting renderFrame
[Corona4D] Rendered 10/10 passes
[Corona4D] Unique Primitives: 9840
[Corona4D] Primitives with instancing: 9840
[Corona4D] Area lights: 5
[Corona4D] Geometry groups: 2
[Corona4D] Materials: 5
[Corona4D] Instances: 2
[Corona4D] Portals: 0
[Corona4D] Area lights: 5
[Corona4D] Avg samples per pixel: 9.98901
[Corona4D] Avg rays per sample: 56.7441
[Corona4D] Rays/s: 1.04346e+07
[Corona4D] Samples/s: 183889
[Corona4D] Parsing of material Mat took 0 seconds
[Corona4D] Parsing of material Floor took 0 seconds
[Corona4D] ====RENDER STARTED====
[Corona4D] Core build timestamp: Oct 12 2016 14:28:18
[Corona4D] REPORT: unchanged: 0, Prim: 2, Inst: 0, Mtl: 0, Env: 1
[Corona4D] CoronaCore::renderFrame before core->onFrame
[Corona4D] Calculating displacement took 0 seconds
[Corona4D] rtcCommit: 0ms
[Corona4D] rtcCommit: 1ms
[Corona4D] rtcCommit: 1ms
[Corona4D] rtcCommit: 0ms
[Corona4D] EMBREE: Created 3 elements, memory usage: 712.704 bytes.
[Corona4D] CoronaCore::renderFrame after core->onFrame
[Corona4D] CoronaCore::renderFrame before unique materials
[Corona4D] CoronaCore::renderFrame after unique materials
[Corona4D] Preparing geometry took 0.262 seconds
[Corona4D] CoronaCore:RenderFrame: after directLight
[Corona4D] CoronaCore::renderFrame: after GI precompute
[Corona4D] Precomputing light distribution took 0 seconds
[Corona4D] Pass 1/10
[Corona4D] Last pass rendered in 0.093 seconds
[Corona4D] Pass 6/10
[Corona4D] ------Entire previous render::run took 435ms
[Corona4D] Rendering took 0.435 seconds
[Corona4D] CoronaCore::exiting renderFrame
[Corona4D] Rendered 10/10 passes
[Corona4D] Unique Primitives: 9840
[Corona4D] Primitives with instancing: 9840
[Corona4D] Area lights: 5
[Corona4D] Geometry groups: 2
[Corona4D] Materials: 5
[Corona4D] Instances: 2
[Corona4D] Portals: 0
[Corona4D] Area lights: 5
[Corona4D] Avg samples per pixel: 9.9942
[Corona4D] Avg rays per sample: 56.7737
[Corona4D] Rays/s: 1.05655e+07
[Corona4D] Samples/s: 186099