Author Topic: Light Portals  (Read 3244 times)

2013-08-14, 22:35:29

eugeniostephan

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Hi, i need a help about light portals. Both Images are made with 30 pass(Interations) PT+HD Cache

My question about the more noise with light portal

« Last Edit: 2013-08-14, 22:39:04 by eugeniostephan »

2013-08-14, 23:30:48
Reply #1

Ondra

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Can you strip down the scene and upload it for me ( http://corona-renderer.com/upload )?

Edit: Fixed the link so it works (Rawalanche)
« Last Edit: 2013-08-15, 09:01:37 by Rawalanche »
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-08-29, 20:57:24
Reply #2

Polymax

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HDRI can produce noise with portals!
Corona - the best rendering solution!

2013-08-30, 10:35:53
Reply #3

maru

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Solid glass in windows? Overlapping faces?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-09-14, 18:51:40
Reply #4

Ondra

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inactive topic.

The reason is probably that the map has high dynamic range, portals can be bad in that case. You can get better result by decreasing portal fraction in devel/debug rollout
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)