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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Rotating environment HDRI
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Topic: Rotating environment HDRI (Read 7517 times)
2016-10-12, 14:39:06
Torsten
Active Users
Posts: 78
Rotating environment HDRI
Hi Guys,
I have a problem with rotating my HDRI is loaded in my environment (8). I used CoronaBitmap to load the HDRI. When i rotate it with 'Angle W'it seems to rotate (not in the correct axis of course). But using the U offset nothing seems to happen. I use Corona 1.5 with 3ds Max 2017.
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2016-10-12, 15:00:16
Reply #1
PROH
Active Users
Posts: 1219
Re: Rotating environment HDRI
Hi. Just tested it, and here everything works as expected in both viewport and IR (same as when using 3dsMax bitmap loader). Remember that the U-offset values are not showing degrees but decimals where 1 = 360 degrees.
Corona 1.5, 3dsMaxDesign2014
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2016-10-12, 15:26:51
Reply #2
Torsten
Active Users
Posts: 78
Re: Rotating environment HDRI
Whaha, Cheers Proh.
Didn't try using 0-1 (decimals). I tried al kind of degrees but all whole numbers, so it didn't change the sky ;-)
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Rotating environment HDRI