I love the new look for DR, the info is great!
I am getting some odd variance when using DR however. Sometimes it works as expected by submitting the expected amount of passes per update, say my local machine renders 1 pass per minute for instance, DR will be around the same roughly.
But every so often, same scene but if I stop the render and restart it, the DR node will send off 100's of passes which is totally unrealistic, but its like it renders nothing/black and just submits nothing, so it reaches 100+ passes per minute instead.
Now I haven't actually seen visually what the DR is doing, but the quality of the render certainly doesn't change accordingly to the pass amount so I can only assume there is nothing in those passes.
Hope this sort of makes sense?
Thanks for the update anyway!